View Full Version : Poor Output Quality in Sonic Foundry's ACID?
DJBlackbox
09-25-2004, 10:32 AM
I find a lot of times when I'm exporting things in ACID as mp3, they dont sound as good as they do when played back in the editing studio. Often I find that the mp3s come out quieter then the real version, and sometimes even flatter/lower quality then what they originally were. I dont know if this is a result of poor volume mixing on my part, but such problems plaqued my remix of "Intergalactic" and before I go to make another remix, I want to know if there's a fix for this. Has anyone experienced this problem, and if so do you know how to fix it?
I'm even thinking of re-doing my Intergalactic Remix and making it longer/better..but before I do that, I want to know how to export my remix in the best quality possible. I want it to almost sound studio (obviously not 100% cause its computer made) and I know that many of you have made remixes in better sound quality than what I've had in the past.
And before you ask, yes I do export at a high quality...192kbps to be exact.
Phosphoros
09-25-2004, 12:19 PM
I love using ACID, but it is really difficult to produce a good finished product with that program alone. I highly recommend getting a version of SoundForge. Basically, what I do is mix down my ACID project to wav file at about -3db, and with no effects processing on the master volume. This gives me sort of a pre-master which I then import into SoundForge. Then I can do further processing such as compression, normalization, and global effects (i.e. reverb). I then save my finished product as a wave file again; this is now my master. For mp3's, I encode my master wave file using winLAME, a free mp3 compression tool which I feel is better that the Sony/Sonic Foundry mp3 encoder. For wma compression, I use the Windows Media encoder distributed freely by Microsoft. Again, I think this encoder is better than the one that comes with ACID or SoundForge. Hope this helps.
DJBlackbox
09-25-2004, 01:13 PM
I love using ACID, but it is really difficult to produce a good finished product with that program alone. I highly recommend getting a version of SoundForge. Basically, what I do is mix down my ACID project to wav file at about -3db, and with no effects processing on the master volume. This gives me sort of a pre-master which I then import into SoundForge. Then I can do further processing such as compression, normalization, and global effects (i.e. reverb). I then save my finished product as a wave file again; this is now my master. For mp3's, I encode my master wave file using winLAME, a free mp3 compression tool which I feel is better that the Sony/Sonic Foundry mp3 encoder. For wma compression, I use the Windows Media encoder distributed freely by Microsoft. Again, I think this encoder is better than the one that comes with ACID or SoundForge. Hope this helps.
Holy crap that's a lot to remember, but thank you..it should help a lot. I started working on a Shake Your Rump remix and hopefully by the time it's all done it'll be something people will be proud to blare in their car :p.
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